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Rule number one of older City of Heroes missions:
If a mission is given in Steel Canyon and requires travel to Skyway City or vice versa, whichever train station is closer to the contact will let you out at the wrong end of the target city. ALWAYS.
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1) Requiring travel on foot across large and potentially hazardous areas was important for teaching players to manage aggro; and
2) Adversity builds character, if you'll pardon the pun.
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Has Issue 15 gone live yet? I haven't had time to play of late.
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I miss the Random Mission Generator that was inadvertently part of CoV during beta test. You'd go to one of those wooden-doored caves, click to enter, and find yourself in... a warehouse?! It was unintentional and quickly fixed, but it did rather give the Isles the feeling of being nothing but wall-to-wall James Bond villain lairs. :)
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(gdar)